3D Model Art Showcase

For a long time, I was always interested in creating art and creating different characters for my Unity Projects. In 2020, I started studying Blender for my own forms of character creations. I've created characters with and without references and have built characters from the default cube. I have been creating characters for a total of three years and have done both male and female in anime style, chibi style, and semi-realistic.. I am willing to learn more to further expand my knowledge with characeter modeling, as well as to create characters that work further than Unity.






On top of creating characters, I've created different models of furniture, rooms, and even replicas of my Engineering Models. I was throughly taught AutoCAD, Autodesk Maya, and Fusion in school and still use it to this day. I primarily use Blender for projects that require rigging and animation, while I use Fusion for models that require simulation modeling and engineering rendering.